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1. Rorqual and assembly lines - in Ships and Modules [original thread]
Yes, but the compression jobs run for some 45 seconds, so you can get a few in before the timer runs out. Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty - Cortes Do not discuss moderation in your signature - Kreu...
- by Archo X - at 2007.10.09 03:04:00
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2. Cynos, Immunity, and You. - in Ships and Modules [original thread]
Ship with active cyno can be killed Cyno is active for 10 minutes (even if activating ship pops, 5 minutes for recons) When the cyno is activated the cap pilot must jump while the cyno is up The cyno pilot can not move, dock, jump, warp, activate ...
- by Archo X - at 2007.10.02 04:23:00
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3. Proposal: mines - in Ships and Modules [original thread]
Mines are bad. They get spammed at gated, cause lag and are mostly pointless. If mines can be used to destroy ships then they would be overpowered (hulk dropping 1000 mines in a belt and then even if they get ganked the attacker won't be able to ...
- by Archo X - at 2007.09.20 04:36:00
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4. Tell me what you think about my raven setup... - in Ships and Modules [original thread]
Put large Nos in the highs. As suggested, swap the cap recharger for another hardener. Use T2 hammerheads if you can (T1 work, but T2 are much better). And use an XL shield booster Please resize image to a maximum of 400 x 120, not exceeding 2400...
- by Archo X - at 2007.07.28 23:42:00
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5. Best BS tank? - in Ships and Modules [original thread]
I am trying to figure out how much DPS a good ship could handle. This is not factoring in another ship doing remote repping. One ship, solo, best DPS tanked. Active or passive, must be sustainable. Please resize image to a maximum of 400 x 120, ...
- by Archo X - at 2007.07.28 23:38:00
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6. Torpedos vs. Cruise Missiles for level 4 missions - in Ships and Modules [original thread]
These posts pop up every few days and every few days people argue them to death. Both are viable options. Torps take ages to kill little stuff, but that's what drones are for. Cruise take ages to kill big stuff (the guy in Vengance - Rachen iirc)...
- by Archo X - at 2007.06.12 22:38:00
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7. Bigger tracktor beam's or tracktorbeam boosters coming at some point?? - in Ships and Modules [original thread]
Please. Fitting a ship with 5 tractors and 3 salvagers to clean a mission is boring, especially missions that will fill the hold so I need to make multiple trips. Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty - Cort...
- by Archo X - at 2007.06.04 15:52:00
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8. /me wants Heavy Assault Citadel Torpedos - in Ships and Modules [original thread]
Citadel torps are big versions of regular torps, so like other people have said, we'd need a bigger version of cruise missiles. So, 44 second RoF, 1200 damage, 2250 velocity and 250 explosion velocity, and 750 explosion radius DPS would be an ama...
- by Archo X - at 2007.05.30 18:23:00
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9. Flak Cannons - in Ships and Modules [original thread]
Since this will undoubtably be a hi-slot item why not just fit a small or medium gun? Then you'd get all the frigate killing goodness with lower fitting needs and it's already in game. Rokh with 8x 150mm rails, full shield tank, and lows loaded w...
- by Archo X - at 2007.04.23 16:24:00
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10. Which carrier to fly - in Ships and Modules [original thread]
Minmatar and hope that in 4 months CCP fixes the bonus. Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty - Cortes Do not discuss moderation in your signature - Kreul Intentions Double nerf
- by Archo X - at 2007.04.04 18:47:00
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11. Raven low-slot question. - in Ships and Modules [original thread]
Friend, you need more help than just your low slots... Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty - Cortes Do not discuss moderation in your signature - Kreul Intentions Double nerf
- by Archo X - at 2007.04.03 15:16:00
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12. Phoneix Setups. - in Ships and Modules [original thread]
The first question is what are you going to use it for. Also, the common response to this kind of thread is "If you don't know how to fit a dread then don't get a dread" Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, t...
- by Archo X - at 2007.04.03 14:50:00
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13. How can I get a better DPS with missiles? - in Ships and Modules [original thread]
Ummm... Cruise Missile 4, all missile support skills to 4, Caldari BS 4, T2 BCUs, Raven, and moth relevant connection skills to 5. Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty - Cortes I got h4xXx0rzed!!!!11!!o...
- by Archo X - at 2007.01.18 21:20:00
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14. Ships staying in Space when you Log ??? - in Ships and Modules [original thread]
Originally by: xenorx I have no issues with the emergancy warp. Leave it as it currently is to protect against drops at a gate and getting killed by npc's. Just make them stay in game for 15 minutes regardless of aggression or not. That o...
- by Archo X - at 2007.01.18 17:15:00
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15. Only Carrier worth flying Gallente? - in Ships and Modules [original thread]
Gal carrier = Best DPS Caldari/Amarr = Best tank Minmatar = Best medic? If you plan on sitting in a POS and sending out fighters then Gal is the best. If you want to be on the front line the Cald/Amarr. If you want a huge logistics ship then Minn...
- by Archo X - at 2007.01.18 17:01:00
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16. Large Shield Transporter II - are they in game? - in Ships and Modules [original thread]
Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty - Cortes I got h4xXx0rzed!!!!11!!on3!!!111!1el3ventEEn!!!11 N3RF teh modz!!!
- by Archo X - at 2007.01.17 22:53:00
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17. Arty Rupture - Mining Op Overseer - in Ships and Modules [original thread]
Use a gyro. Since most engagements will be short I doubt you will fight long enough to run out of cap. Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty - Cortes I got h4xXx0rzed!!!!11!!on3!!!111!1el3ventEEn!!!11 N...
- by Archo X - at 2007.01.12 19:44:00
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18. Frieghters should be able to use a pos. - in Ships and Modules [original thread]
Originally by: Amarria Lightwielder indeed it should be posible. Maybe make a new pos modules to dock a freighter with, I don't know. Needs to be a better solution than doing 1000+ trips in indies to get modules to build a mothership or us...
- by Archo X - at 2007.01.05 21:31:00
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19. Carriers in secure space?? - in Ships and Modules [original thread]
Originally by: Angus McLean If you want to see one for yourself, go to Amar system. Chribba flies his around the asteroid belts for new players to dribble at, and occasionally he mines with it and some mining drones Revalation with mini...
- by Archo X - at 2006.12.28 16:25:00
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20. What is the deal with the size of the Chimera? - in Ships and Modules [original thread]
If you look at the ship you will notice that the center is actually at the ass end of the ship. Something tells me that somebody somewhere screwed up and made the ship about 2/3 actual size... Please resize image to a maximum of 400 x 120, not e...
- by Archo X - at 2006.12.27 06:36:00
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